Better late than never
AMD have release a new set of Catalyst™ drivers for windows which, according the release notes, includes a fix intended to resolve the rigged mesh issues which, since the deployment of the 14.9.2 drivers by the company, have caused rigged mesh to be invisible unless hardware skinning is disabled (see BUG-7653 and my report here).
In the release notes accompanying the new drivers, AMD note the following under Resolved Issues:
 Second Life : Rigged mesh objects are not rendered correctly when hardware skinning is enabled in the in game setting
The update was spotted by SL user Liffento Eldritch, who posted the news on the Firestorm Preview Group, prompting Miro Collas of the Firestorm team to poke a few people, and…
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